victim.exe
This executable, named "victim," was found in the deep corners of the internet. It contained a severely corrupted maze game. Though there are many, only one level of this game was able to be shared, as the other half-corrupted levels were not safe for viewing and caused multiple seizures to the people recovering them. Almost 20 audio files were also removed as most were too disturbing for listening, including a 32-minute-long file of several children screaming.
Player discretion is advised.
Published | 7 hours ago |
Status | Released |
Platforms | HTML5, Windows |
Author | ALEXANDER WISEMAN |
Genre | Adventure |
Made with | Construct |
Tags | 3D, Creepy, creepypasta, Horror, Walking simulator |
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Victim.zip 146 MB
Comments
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Remember 5 hours ago, when this was called test?
Ah, good times had by all!
Spoilers below, by the way!
SOME SPOILERS FOR THE GAME!!!
Okay, very Sad Satan vibes, which is neither a compliment or an insult.
I was actually creeped out by it for a while. I played the browser version first, and couldn't find an exit (which I don't know if it was my fault or not) so i quit and downloaded the .zip file.
For future reference, don't make .txt files easy to find. I combed through all of the game files and everything to find some secrets, and I was also a little disappointed the coded message was in Base64.
Anyways, as I said before, I was creeped out but then I was actually annoyed. I'm not sure if only using the arrows was a conscious decision or just a lack of experience in game development, but it gets old fast. There are actually plenty of people who have shared their first-person controller files, so it would be worth checking them out and keeping people in the experience you're building!
Okay, so I'm walking around and the use of the odd blinking and high-pitched noises was actually quite scary... The first few times. In fact, when I launched the .exe file, I was already used to it. That said, the random 'ping' that occurred caught me by surprise, and then the 'whoosh'? I actually had chills for a minute after, because it was so unexpected (and because my headphones were turned up).
And then the game ended on a jump-scare. I'm not sure if there is more to this game, I know I could have went right rather than left, but in the end it just closed and I felt a little disappointed.
Overall, it was a solid experience, with a little too much story outside of the game rather than in. The reason I compare it to Sad Satan is because the game tries to build mystique too hard through being edgy rather than actually mysterious. My advice would be to check out some of the older .exe experiences that have cropped up over the years, as well as taking a look at games like Doki Doki Literature Club and the more recent, KinitoPET. Both games build mystique through hiding it and revealing they're true nature slowly. As a player, you know they're supposed to be horror games and when nothing happens, that REALLY builds tension.
Anyways, I really hope to see more of this game or more of your work! You definitely just earnt a follow right now!
Just went to check out your page, and of course Sad Satan is at the top ;D It's like I can read people like books
Thank you for your feedback! I would like to let you know that I had made this in a little under 5 hours and it was a side project. I was very inspired by .exe games, like Lost boy.exe, station.exe, etc. I do go a little overboard in lore than gameplay at some points. I will definitely keep updating this game and hopefully expand it a little. Again, thank you very much for the criticism, I'm glad you aren't close minded like some critics are lol
Oh some of them can be a genuine pain in the arse, I've tried game development myself, and it is difficult, and then you ask some of them and all they've ever done is play them. With the new context, I can tell you I wouldn't be able to make half that in 5 hours, so well done!